Tricky Doors · Episode 6

Tricky Doors Level 6: Museum

Escape from the museum security room by collecting items, solving puzzles, tuning radios to find clues, arranging historical figures, firing cannons to break through doors, assembling statues, and solving the final knob puzzle. This level introduces lock picking mechanics, radio tuning puzzles, historical sequencing, cannon operation, and statue assembly in a museum setting.

Tricky Doors Level 6 Museum walkthrough gameplay
Gameplay frame from the dedicated Museum walkthrough video. Game artwork © FIVE-BN GAMES.View source
Match the named episode

Use both “Museum” and the gameplay image. The page follows the 25-episode ordering checked on 2026-09-29.

Solution checkedTricky Doors Level 6: Museum · verified 2026-09-29

Tricky Doors Level 6 Museum solution

Escape from the museum security room by collecting items, solving puzzles, tuning radios to find clues, arranging historical figures, firing cannons to break through doors, assembling statues, and solving the final knob puzzle. This level introduces lock picking mechanics, radio tuning puzzles, historical sequencing, cannon operation, and statue assembly in a museum setting.

Tricky Doors Level 6 objective: Escape from the museum security room by collecting items, solving puzzles, tuning radios to find clues, arranging historical figures, firing cannons to break through doors, assembling statues, and solving the final knob puzzle. This level introduces lock picking mechanics, radio tuning puzzles, historical sequencing, cannon operation, and statue assembly in a museum setting.

Step-by-step walkthrough

01

Start the episode

Start in the museum security office; open the middle green locker on the right side of the room. The locker opens; collect the plank from inside. Look at the green chairs in the middle of the room; collect another plank from them. Examine the desk on the left; collect the screwdriver, clip, and flashlight from on top of it. open the cabinet at the back of the room near the door to inspect it closer. Check the bin in the right corner of the cabinet; collect the cloth from on top of it. open the first locker on the right of the room and then open the lock. Put the screwdriver in the lock and then open the clip to add it to the top of the screwdriver. A lock picking mini-game appears; lift the pins in the correct order to open the lock (this is a memory game where you need to see which order they need to be lifted). Once the lock is opened, collect the handle, key card, and hammer from the locker. Use the handle you just collected on the mechanism in the middle of the room. open the handle after it's attached; this turns on the monitors and reveals a code. The code solution is the same for everyone; press the buttons according to the pattern shown on the monitors. Use the access card from your inventory on the lock next to the door.

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Before you leave this episode

The sequence includes every item required to finish the episode. Optional morphing objects and bonus collectibles are not needed for the exit. If the final transition does not start, reopen the most recent close-up and confirm that every required inventory item was used rather than merely collected.

Notes and precautions

  • This guide is mapped to Tricky Doors Level 6, “Museum.”
  • Complete inventory actions in order; later objects often remain inactive until an earlier mechanism is solved.
  • If an item will not combine, return to the scene where the game first introduced the matching clue.
  • The episode ends only after the final portal, vehicle, door, or story transition activates.

Useful solving habits

  • 1Rotate your attention between the full scene and close-up panels; small tools are often hidden at the edge.
  • 2Keep written recipes, symbol patterns, and color orders available until the related lock is complete.
  • 3Inspect inventory objects directly because many tools must be assembled before they can be used.
  • 4For randomized minigames, follow the stated rule instead of copying one fixed board layout.

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