Verified scene guide · verified 2026-10-15

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Troublemaker

Library scene 3 · Walkthrough

Possess the room's objects to frighten the reader; use the bin's cork and scissors to finish the window and ghost targets.

Find Out Horror reference 5 Troublemaker real gameplay
Real gameplay from the linked, timestamp-matched walkthrough. Game artwork © Focus apps / EYEWIND LIMITED.
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Find Out Horror reference 5: Possess the room's objects to frighten the reader; use the bin's cork and scissors to finish the window and ghost targets.

Route checkedTitle, sequence, screenshot, and video matched on 2026-10-15

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Troublemaker step-by-step solution

Match this exact picture and requested target list first. Match this reference scene and target set; app updates can reorder scenes. This page is Horror reference 5; its URL number is a Level Clue library ID, not current app numbering. 8 targets were checked for this reference variant. The overall game library is still in progress.

Step-by-step walkthrough

01

Match the pictured scene

Tap the spider so the ghost possesses it, then lower it toward the man. Collect the web after the scare. Possess the wall clock, open its dial, and move the long hand to 12 to release the cuckoo bird.

02
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04

If the solution does not advance

  • Compare the picture, target icons and target total. The same background can have different requested objects in another version.
  • Scroll the target strip to check its full length. A next-stage button can unlock before every requested icon is collected.
  • For interactive scenes, finish the preceding drag, hold or combination before looking for the resulting target.

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