GAME 1 OF 9Cube Escape Seasons Walkthrough
Clear Spring, Summer, Fall and Winter, then revisit the timeline to power the memory machine.
Open complete walkthrough →Rusty Lake anthology · complete nine-game route
Complete all nine connected Cube Escape games in release order, with exact codes, missable achievements, cross-game secrets, and the full Cave submarine route.
Recommended order: Seasons, The Lake, Arles, Harvey's Box, Case 23, The Mill, Birthday, Theatre, The Cave.

Connected escape-room solutions
Choose the exact game and match its unique screenshot before revealing the route, codes and achievement checks.
GAME 1 OF 9Clear Spring, Summer, Fall and Winter, then revisit the timeline to power the memory machine.
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GAME 2 OF 9Fish every key item from the cabin lake, fill the tree, and use the hidden green-gem ending.
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GAME 3 OF 9Rebuild Van Gogh's room, enter the severed ear and recover both the white and black cubes.
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GAME 4 OF 9Decode the box interior, play both comb melodies and escape the attacking creature with fireflies.
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GAME 5 OF 9Solve Laura's investigation across four chapters and prepare the final timed elevator escape.
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GAME 6 OF 9Prepare the mill, process Laura's memories and free Harvey after producing the two cubes.
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GAME 7 OF 9Survive the birthday attack, rebuild the present and change the event by sending a cube through time.
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GAME 8 OF 9Mix the correct drinks, complete every stage play and recover the black cube from Bob's mind.
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GAME 9 OF 9Open the four cave doors, pilot the submarine through every coordinate and deliver the golden cube.
Open complete walkthrough →One anthology, nine full games
The collection packages nine complete point-and-click games rather than nine ordinary levels. Playing in release order preserves recurring codes such as 1487 and the story references that later unlock optional achievements.
Each guide was compared with two independent complete written walkthroughs and Rusty Lake's dedicated official video. Every card uses a separately captured frame from the corresponding game; no generic collection cover or AI-generated game art is reused.