100 Doors Games: Escape from School · Doors 101–120

100 Doors Escape from School Level 113

Trace Wires, Set Dials & Turn On the Box

100 Doors Escape from School Level 113 Trace Wires, Set Dials & Turn On the Box gameplay screenshot
100 Doors Escape from School Level 113 gameplay screenshot from Economic Frontline. Game artwork © Peaksel Games.View source
Match the room before using the steps

Versions can reorder doors. Confirm “Trace Wires, Set Dials & Turn On the Box” and the screenshot before following Level 113.

Solution checkedLevel 113 verified 2026-09-29 · verified

Quick clue

Use the clue below to get moving without exposing the entire solution.

100 Doors Escape from School Level 113 quick clue: For this level, start by picking up the screwdriver from the desk top, then open the desk drawer to get the key. Use the key on the top grey box beside the door (top‑right) to open it.

Step-by-step walkthrough

01

Inspect the classroom

For this level, start by picking up the screwdriver from the desk top, then open the desk drawer to get the key. Use the key on the top grey box beside the door (top‑right) to open it.

02
03
04
05

Important notes

  • This guide is mapped to Level 113, “Trace Wires, Set Dials & Turn On the Box,” in the current 140-door ordering.
  • Follow the item order shown above; many objects do not respond until an earlier action is complete.
  • If your room looks different, match the screenshot and visible puzzle before relying on the level number.
  • Wait for the door animation, then tap the opening to finish the level.

Useful solving habits

  • 1Check desks, shelves, wall art, and the floor for small interactive objects.
  • 2Open collected items when two inventory pieces need to be combined.
  • 3Write down codes and color orders before opening a keypad or dial.
  • 4Restart the room if an action was performed out of sequence and the puzzle stops responding.

Items and completion

The walkthrough identifies every required object and puzzle action for this door. Optional hint coins do not change the solution.

Guide checked against a complete illustrated walkthrough, an independent 140-door guide, and a full gameplay video.

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