LEVEL 1Brain Test Level 1
Ignore real-world animal size and tap the lion, because it is drawn largest on the screen.
Open walkthrough →Independent player guide · 300 verified
Break the obvious rules, tap unexpected objects, and solve playful visual riddles with lateral thinking. This library covers Brain Test Levels 1–300 with an exact interaction, a matching gameplay frame, and a dedicated video for every puzzle.
Enter any level number from 1 through 300 to open its question-matched answer.

300 question-matched puzzles
Start with the featured guides or choose a 20-level range. Every page gives the concise answer first and lets you reveal detailed steps only when needed.
Showing 60 featured levels
LEVEL 1Ignore real-world animal size and tap the lion, because it is drawn largest on the screen.
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LEVEL 2Move every cloud away from the sun so uninterrupted sunlight reaches the flower.
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LEVEL 3Open the refrigerator door first, then drag the elephant into the empty interior.
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LEVEL 4Tap the word “us” in the question; it is closer to us than any object drawn below it.
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LEVEL 5Move the five visible slices apart, count the four hidden beneath them, then submit 9.
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LEVEL 6Input '2' because overtaking the second-place racer puts you in second place.
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LEVEL 7
LEVEL 8
LEVEL 9Combine the yellow and blue balls to create a green ball, then tap it.
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LEVEL 10Tap the jester's raised hand on the right, which has six fingers.
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LEVEL 11Tap 'FEBRUARY' because it contains the most letters, making it the longest word.
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LEVEL 12
LEVEL 13Drag the hidden mushroom from the right hill to the cat to make him grow, then tap the jump button.
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LEVEL 14
LEVEL 15Solve the equation using order of operations: 5 x 5 = 25, plus 4 is 29, minus 2 is 27. Enter 27.
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LEVEL 16Tap the numbers in the exact sequence specified by the prompt: 1, 49, 80, 5, 7, 11, and 101.
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LEVEL 17Drag the rock away to reveal the hidden number 40, then enter 40 on the keypad and tap the checkmark.
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LEVEL 18Type '12' using the on-screen keypad and tap the checkmark, as every month has at least 28 days.
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LEVEL 19Drag the shovel from the tree to the ground on the left to dig a hole. This uncovers a bone, which distracts the dog and saves the boy.
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LEVEL 20Drag the word 'black' from the question text onto any sheep to turn it black.
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LEVEL 21Select the letter 'G' from the alphabet grid, as it is the last letter of the word 'spelling', and tap the checkmark.
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LEVEL 22Find and tap the hidden grey rat located on the left side of the cat pile.
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LEVEL 23Drag the two clouds together to create a storm cloud, which strikes the robber with lightning.
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LEVEL 24Bypass the maze by moving the cat along the outside of the maze walls to reach the mouse at the top.
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LEVEL 25Drag the fish can onto the stove and turn it on. A mouse will jump out for the cat to eat.
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LEVEL 26Drag the diamond rings onto the balloon to pop it. The noise wakes the sleeping boy, making them fall in love.
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LEVEL 27
LEVEL 28Drag the two cows together to produce calves, then click on all four calves.
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LEVEL 29Swipe the cats to the left to reveal a hidden cat on the far right, then tap it.
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LEVEL 30The two pictures are identical. Leave the difference counter at 0 and tap 'SUBMIT'.
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LEVEL 31Count all openings: neck, two sleeves, bottom, and the two torn holes that go through both front and back, totaling 8 holes. Enter 8 and submit.
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LEVEL 32Ignore the incorrect equations above and solve 3 + 8 normally to get 11.
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LEVEL 33Tap the car to start, then hold the bridge's crack to prevent collapse as it crosses.
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LEVEL 34Drag the man to the top-left, move the zombies to the right, and then drag the man to his car.
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LEVEL 35Shake your device to build up pressure in the soda bottle, causing the cap to pop off.
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LEVEL 36Drag the question text down below the cat so that the cat is physically positioned above the text.
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LEVEL 37Count the intersection points of the lines. The third grid has 4 intersections, so set the number to 4 and submit.
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LEVEL 38Drag the lightbulb icon from the top-right corner onto the screen to illuminate the dark area and find the cat.
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LEVEL 39Tap and break the digital timer to stop the countdown, allowing the car to reach the finish line.
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LEVEL 40
LEVEL 41Drag the eyes, the radish, and the two carrots onto the cabbage to assemble a rabbit.
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LEVEL 42Ignore the mathematical equations on the screen and enter '999' as it is the largest possible three-digit number.
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LEVEL 43Drag the tears away from the baby's eyes to stop her from crying.
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LEVEL 44Drag the eggs out of the box and place them under the sun to melt the chocolate egg.
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LEVEL 45Drag the salt and the glass of ice water into the hot soup bowl to season and cool it down so Timmy can eat it.
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LEVEL 46Shake your device to make the carsick monkey dizzy, then tap on it.
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LEVEL 47Drag the nitrous oxide canister from the crowd onto the blue car, then tap 'GO!'.
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LEVEL 48Turn your phone upside down to flip the turtle back onto its feet.
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LEVEL 49Drag the word 'red' from the question text across the finish line.
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LEVEL 50Burn the couch, teddy bear, poster, and clothes with the torch, then drag the torch to burn the word 'everything' in the level prompt.
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LEVEL 51Drag Jack's head to stretch his neck over to the girl's desk to copy her exam answers.
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LEVEL 52Shake the device to simulate an earthquake, then tap the only undamaged building.
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LEVEL 53
LEVEL 54Tap the circle colored red, then tap the circle containing the word 'YELLOW', and finally tap the circle containing the word 'RED'.
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LEVEL 55Pinch the bus with two fingers to shrink it, allowing it to easily pass through the narrow gap.
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LEVEL 56Drag the second egg from the right upwards to reveal a child's head, then enter '5' as the correct number of eggs.
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LEVEL 57Drag the two rocks onto the two papers to eliminate them, leaving only the scissor to win.
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LEVEL 58Shoot only the green aliens popping up from the rocks while avoiding the cats.
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LEVEL 59Drag the 'VIC', 'TO', and 'RY' circles into the blanks to spell 'VICTORY'.
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LEVEL 60Drag the skirt off the left door's sign to turn it into a male sign.
Open walkthrough →Think beyond the obvious
Brain Test: Tricky Puzzles is a mobile brain-teaser game by Unico Studio. Its questions look simple, but the intended answer may depend on scale, movable artwork, interactive words, hidden objects, or a literal reading of the sentence.
Level Clue treats this as the original Brain Test game. Search pages therefore use the natural query format “Brain Test Level 3,” not “Brain Test 1 Level 3.” Sequels will receive separate game hubs.
Tap, drag, separate, or combine what appears on screen. If the obvious factual answer fails, inspect the wording and test whether the question text or a decorative object can move. These 300 guides cover those interaction patterns without padding a simple answer into repetitive copy.
Frequently asked questions
Yes. This section covers Brain Test: Tricky Puzzles, the original game from Unico Studio.
Level Clue currently provides 300 locally verified guides, covering Level 1 through Level 300.
Game updates can reorder puzzles. Match the displayed question and screenshot first, then use the corresponding solution.